- 7 February 2008
Many thanks for the registration number. Everything is working perfectly.
I really like the user-friendly interface to archibald and the features are brilliant. This is so much more intuitive and realistic than using Reason's ReFills (which are good for certain styles, like electronica). The Mix window gives excellent control over each sound - this is an engineers dream! Very stable ReWire with Logic and Pro Tools and very efficient on CPU performance.
Thanks again. I look forward to many happy hours of music production without having to use the services of temperamental drummers!
- 1 February 2008
Wow...a drum sequencer that sounds good and supports signature changes mid song. I've been looking for something like this for years! And inexpensive to boot! Thanks a lot. This is the perfect tool for rock'n'roll home recording.
I'll be referring my friends to your site!
From Eric M.
- 10 October 2007
Yeah! I’ve been playing with Archie whenever I can. I just can get enough of it… I love your software. I'm a guitar player. I never though it would be so damn fun and easy to make drum parts…
- 15 April 2006
Just...wow...that is all that I can say. This is possibly the best "drum
machine" that I have ever used.
I am into this and [XXXXXXXXX]. Now, [XXXXXXXXX] I use because it is
simple. I mean, totally simple. Start it up and go. Archibald is NOT simple.
At least, not at first. It gets easier quickly, but you kinda have to
relearn how to do things for the first few times. But once you've gotten
everything down in your head, it's powerful.
The reason that it can be confusing and intimidating at first - it has
3 different properties with value ranges from 0% to 100% (2 for the bass
drum). There is just so much variability and yet you have control over
the chance occurances.
Your Controls are over - Probability of striking, Velocity range for the
strike, and attack range for where the strike hits.
Kick drum - just the one
Hi-hat - Foot pedal, Open, and Closed
Snare - Snare hit, Rim shot
Cymbals - Ride, crash
Toms - Hi, low
Play one bar (the one you're working on) or play the entire set. You can
loop or not loop up to 64 bars. You can also easily change the amount
of beats per bar.
It works with ReWire, so if you have a ReWire compatible program, it works.
However, it doesn't seem to work with Garageband's ReWire support (yes,
Garageband does have ReWire support. Yayness!). Hopefully, that will be
fixed sometime in the near future. Also, hopefully this will be made into
I would have GLADLY paid the 36 USD that it was worth before had I known
about it. This is just a brilliant piece of programming, and I highly
recommend it to anyone.
10 May 2006:
Archibald 2.4 now uses Midi output. So what's
so nifty? Garageband is now fully compatible. So all those Jam Pac ?ks work
REALLY great with Archibald.
- 24 Oct 2005
Fantastic! I registered my copy a couple days ago and all I can say is
that this is the drum software I've been looking for for years. It's intuitive,
deceptively powerful, and most of all (If you program it right) it sounds
like real drummer! I'm a jazz musician and I've been wanting something
that plays MY patterns, but can improvise on them like a real drummer,
and this is the only software I have found that comes close. Everything
else I've ever tried sounds too "canned" or if it's sampled,
it's never quite the loop I'm looking for. It takes a little while to
learn how to set the parameters properly to make it improvise convincingly
(at least if you're not a drummer like me), but once you get the hang
of it the workflow is really fast thanks to the nested sequencer design.
- 29 May 2005
I have had a lot of fun working with the archibald demo in past few days
and i particularly value the way in which you can mess around with each
note to get it absolutely perfect.
I particularly enjoy the delay feature a lot. It makes the program that
much more interesting to play to with guitar/bass.
- 25 Apr 2005
I think you might be into something! Especcialy when there's lots of people
(like me) who want drums to sound natural, organic and flowing. Therefore
spend hours and hours of programming in their sequencer with a softsampler
and a big bunch of multisampled hits before having a satisfying track.
Well, those are the people you will serve the most. I think your approach
of setting zones for every hit with the software randomly determining
the actual sample being played works nicely and is more sophisticated
than the random option in REASON's NN-XT sampler (which I always use for
building drumkits) simply because velocity plus attack nature are randomized.
Another nicety is the grid deviation allowing to build your own feel per
pattern. It would be nice if this feature was applyable per instrument
sound instead of per grid position. About the sounds: they have a nice
loose vintage jazzy sound which do their job well in an open and slow
arrangement. Would an extra soundset with a tight sound be an option for
a future version?